Pretty Ancient World - (series: 2009. 1. 5.)Edit

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Template:Infobox animation/Animated Series

Template:Infobox animation/Animated Series

Pretty Ancient World - Trailer - (series: 2008)Edit

Eddy: WERE GONNA BE RICH! (sora kake girl and ed edd 'n' eddy big picture is not moved, pretty ancient world aired is moved)

Pretty Ancient World - (series: 2009. 1. 5.)Edit

Pretty Ancient World is an animated television series which aired from 2009 to 2014 with all episodes. Don Bluth

and Nick's 2007 animated feature Dragons in Heaven featured a boy named Dan Kuso, who died, went to heaven,

conned his way back to Earth for vengeance on his killer, then found redemption through a little orphaned girl

Mashiro Rima. and Don Bluth and Nick's 2008 animated feature Ichigo Momomiya's Evolution featured Ichigo

Momomiya's evolve end is happy ending as Ichigo Momomiya's friends in Ichigo's Home. The film warmed audience's

hearts, spawning a film sequel and this animated series.

The series is a complete spin off of the "franchise". For example, Dan Kuso and Ichigo Momomiya were shown being

together at the end of the film, but in the series they seem never to have had a 'first date', but is alive in

the series (though it becomes clear later in the Series why he's here instead of being in Prehistoric Heaven).



Ichigo MomomiyaEdit

  • The hero and protagonist of the animated series as pixie girl & human.
  • Ability
  • Grimace: Ichigo's only ability at the animated's beginning, only useful for getting rid of Prince John which are scared of this.
  • Telescopic Fist: The first power you gain from Belle in Episode 2, which allows Ichigo to pink punch villains to defeat them.
  • Hanging: Allows Ichigo to hang onto ledges gain from Dan in Episode 3.
  • Grappling Fist: When acquired, Ichigo can use his pink fist to grapple onto flying rings which are scattered around the place, allowing him to reach high places and cross wide gaps gain from Meygan in Episode 8.
  • Shockwave: The second power you gain from Marko in Episode 10, which allows Ichigo to shockwave villains to defeat them.
Ichigo Momomiya

Ichigo Momomiya

Sakura MomomiyaEdit

Ichigo's Mom.

Shintaro MomomiyaEdit

Ichigo's Dad.

Yacky DoodleEdit

Ichigo's duckling buddy.


Ichigo's assistant.


Ichigo's cousin and Belle's husband.


Ichigo's older sister and Marko's wife.




Ichigo's sister. ability is ninja.

Minto AizawaEdit

She is ichigo's rival.


She is ichigo's rival. and minto's younger sister.


Ichigo, Rima, Meygan & Melody's best friends. ability is fighter.

Rex OwenEdit

Ichigo's best friend. he is good friends rima. ability is ice.


Ichigo & Rima's best friend. ability is mirror.



Gwen TennysonEdit

Rima's older sister.

Mashiro RimaEdit

Ichigo's girl friend. ability is beam.

Mashiro Rima

Mashiro Rima

Zhen JiEdit

She is Marko's best friend and Rima's adoptive mom. weapon is flute.

Zhen Ji

Zhen Ji

Dan KusoEdit

Ichigo's boy friend.

Miyoko KusoEdit

Dan's mom.

Shinjiro KusoEdit

Dan's dad.


Ichigo's aunt.


He is Marko's best friend.


Ichigo's Marko's best friend.

Pudding FongEdit

Ichigo's best friend. ability is high-jump.


Ichigo's best friend. ability is bomb.

Lettuce MidorikawaEdit

Ichigo's best friend. ability is cutter.

Ayase TakakoEdit

Ichigo's girl friend.


She is Happy Teacher and become Ichigo's Aunt.



Charlie AirstarEdit

He is Marko & Zhen Ji's Good friends.


She is Teacher.

Motoko AoyamaEdit

She is Ichigo & Marko's Good friends.


Ichigo & Rima's best friend. ability is plasma.

Yue YingEdit

Ichigo's aunt & Belle's assistant.


He is Marko, Zhen Ji & Charlie's Good friends.

King LouieEdit

He is Ichigo's friend.

Zakuro FujiwaraEdit

She is Ichigo & Minto's sister.


He is Zakuro's assistant.

Marvin the MartinEdit

He is Ichigo's friend.


Marko's parrot friend.

Sissy BlakelyEdit

She is closet friend of Ichigo, Rima, Melody, Meygan and Zhen Ji.


Huckleberry HoundEdit

Marko's best friend.


She is Ichigo, Dan & Rima's adoptive mom.

Sherry BelmontEdit

She is Ichigo, Dan & Rima's adoptive mom.


She is Sherry's daughter.

Ned the ElephantEdit

Ichigo's Talking Animals FriendsEdit

Animated Animals


Baddies 1 (arch-rival 1)Edit

Prince John (maneless lion)Edit

He is ichigo's villains.

Sir Hiss (snake)Edit

He is prince john's assistant.

Sheriff of Nottingham (wolf)Edit

He is ichigo's arch-rival.


He is ichigo's arch-rival. and good friend is sheriff.

Captain Croc.Edit

He is ichigo's villains.

Nutsy (vulture)Edit

He is sheriff's assistant.

Trigger (vulture)Edit

He is sheriff's assistant.

  • Hound Guards
  • Rhino Guards
  • Hippo Guards
  • Elephant Guards

Baddies 2 (arch-rival 2)Edit


He is ichigo's villains.


He is ichigo's villains.


He is shredder's assistant.

Bebop (mutant warthog)Edit

비밥 - 김태웅 He is ichigo's arch-rival. and vulture's adoptive brother.

Rocksteady (mutant rhinoceros)Edit

록스테디 - 성창수

He is ichigo's arch-rival. and sheriff's adoptive brother.

  • Foot Soldiers

Maya OriharaEdit

She is native to scotland and ichigo's arch-villains

Baddies 3 (villains)Edit


He is ichigo's villains.

Evil Ichigo MomomiyaEdit

This world is notable for a number of strange events that occur, as Bolbox casts different spells on Ichigo.


  • Listen to my heart (music clips)
  • Ichigo Momomiya's Power


  • A Little Heaven (from All Dogs go to heaven: Series)
Pretty Ancient World theme song

Pretty Ancient World theme song

Pretty Ancient World theme song


  • A Little Heaven (from All Dogs go to heaven: Series) - Instrumental


Season 1

1. Pixie of Ichigo Momomiya - (2009. 1. 5.)

First Bad Characters Appearance: Prince John, Sir Hiss

First Good Characters Appearance: Ichigo Momomiya, Sakura Momomiya, Shintaro Momomiya, Yakky Doodle, Marko,

Minto Aizawa, Rex Owen, Mashiro Rima, Zhen Ji, Cheryl, Gaia

2. Ichigo's Sister name Belle - (2009. 1. 12.)

First Bad Characters Appearance: Sheriff of Nottingham, Bolbox, Gargoyle

First Good Characters Appearance: Belle, Miyako, Dan Kuso, Charlie Airstar, Haruka, Ren

3. Dan's Gift - (2009. 1. 19.)

First Good Characters Appearance: Zazu, Miyoko Kuso, Shinjiro Kuso, Melody, Mike, Lettuce Midorikawa

4. The Heist - (2009. 1. 26.)

First Bad Characters Appearance: Shredder, Hyaenodon, Diatryma

First Good Characters Appearance: Saloma, Iago, Yue Ying

5. Who's Prehistoric Buffalo? - (2009. 2. 2.)

First Bad Characters Appearance: Male Twin Prime Birds

First Good Characters Appearance: Huckleberry Hound, Motoko Aoyama, Maylene, Elephant, Buffalo, Bear, Wolf, Aardvark, Beaver, Giraffe, Rhinoceros, Stork, Tailorbird, Squirrel, Zebra, Monkey, Mammoth

Pretty Ancient World 1x05

Pretty Ancient World 1x05

Who's Prehistoric Buffalo

6. Ichigo's Grimace - (2009. 2. 9.)

First Bad Characters Appearance: Vultura

First Good Characters Appearance: Zakuro Fujiwara

7. Meet Britney - (2009. 2. 16.)

First Good Characters Appearance: Garaga and Britney

Music: Stand By Me

8. Once upon a Bomber girl - (2009. 2. 23.)

First Bad Characters Appearance: Allosaurus

First Good Characters Appearance: Meygan and Julie Makimoto (meygan hatch from egg julie's appear)

  • Once upon a Bomber girl story Quote

    • Meygan goes the prehistoric park
    • Does not appear Tanya & Challie
    • Meygan are villainous Prehistoric Animals
  • Meygan: (she smell walk to pie shop) Mr. Bakery. Give me some choco pie.
  • Bakery: Sure.
  • Meygan: (she use money $4.000) Here.
  • Bakery: Thanks. (give choco pie with her) Here it.
  • Meygan: Thank you.
  • (cuts to the Meygan on the bench eat the choco pie seen by prehistoric ticket)
  • Megausu: Hi, Meygan.
  • Meygan: Hi, Megausu.

9. Rima is Buttergirl? - (2009. 3. 2.)

First Bad Characters Appearance: Captain Croc

First Good Characters Appearance: King Louie

Pretty Ancient World 1x09 Part 1

Pretty Ancient World 1x09 Part 1

Rima is buttergirl? part 1

Pretty Ancient World 1x09 Part 2

Pretty Ancient World 1x09 Part 2

Rima is Buttergirl? part 2

10. Ichigo's Shockwave - (2009. 3. 9.)

First Good Characters Appearance: Pudding Fong and Road Runner

11. Neverglades - (2009. 3. 16.)

First Bad Characters Appearance: Lil' Gator

Last Characters Appearance: Julie Makimoto

12. Enter the Shredder - (2009. 3. 23.)

First Bad Characters Appearance: Krang, Foot Soldiers, Roadkill Rodney, Bebop and Rocksteady

First Good Characters Appearance: White Easter Bunny

Pretty Ancient World 1x12 part 1

Pretty Ancient World 1x12 part 1

Enter The Shredder Part 1

Pretty Ancient World 1x12 part 2

Pretty Ancient World 1x12 part 2

Enter The Shredder Part 2

Pretty Ancient World 1x12 part 3

Pretty Ancient World 1x12 part 3

Enter The Shredder part 3

Season 2

13. Zakuro Fujiwara is Queen? - (2009. 3. 30.)

14. Marvin the Martin - (2009. 4. 6.)

15. Firegirl Ayase Takako - (2009. 4. 13.)

16. Mammoth Journey - (2009. 4. 20.)

17. Faster Tortoise - (2009. 4. 27.)

18. A Thing about Animals - (2009. 5. 4.)

19. Jamaica Mistake - (2009. 5. 11.)

20. Image of Picture (1) - (2009. 5. 18.)

21. Road Trip - (2009. 5. 25.)

22. Hi! Flying Squirrel - (2009. 6. 1.)

23. Night in the Alcatraz - (2009. 6. 8.)

24. Ichigo's Great Adventure (1) - (2009. 6. 15.)

25. Ichigo's Great Adventure (2) - (2009. 6. 22.)

26. Ichigo's Great Adventure (3) - (2009. 6. 29.)

Season 3 (2010. 1. 5.)

27. A new Start - (2010. 1. 5.)

28. Porcupine fish Carnage - (2010. 1. 12.)

29. My Beaver friend - (2010. 1. 19.)

30. Sabertoothed - (2010. 1. 26.)

31. Ichigo is beautiful - (2010. 2. 2.)

32. Who Want a Monkey Human? - (2010. 2. 9.)

33. Image of Picture (2) - (2010. 2. 16.)

34. Tea at the Saloma's House - (2010. 2. 23.)

35. Fine Feathered Friend - (2010. 3. 2.)

36. Making of Metalhead - (2010. 3. 9.)

37. Hall Moniter - (2010. 3. 16.)

38. Don't Break a China - (2010. 3. 23.)

39. Born Again Marko - (2010. 3. 30.)

40. Image of Picture (3) (2010. 4. 6.)

Season 4 (2010. 4. 13.)

41. Oh! What's a girl name Miyu - (2010. 4. 13.)

42. What a Saloma's Dad name Crasher Wake - (2010. 4. 20.)

43. Mass Transit Trouble - (2010. 4. 27.)

44. Aoyama Bliss - (2010. 5. 4.)

45. French Fried - (2010. 5. 11.)

46. How to Beat the High Costa Rica - (2010. 5. 18.)

47. Momomiya's Closet Friend? - (2010. 5. 25.)

48. Be More Pacific - (2010. 6. 1.)

49. Oh! Saloma's Mom - (2010. 6. 8.)

50. What a Baby Ptenodon - (2010. 6. 15.)

51. Vultura the Genius - (2010. 6. 22.)

52. Prince John's Team - (2010. 6. 29.)

53. Best Momomiya - (2010. 7. 6.)

54. Truth or Prehistoric - (2010. 7. 13.)

55. Travels with Dan Kuso and Ichigo Momomiya - (2010. 7. 20.)

56. Pixie before sure - (2010. 7. 27.)

57. Once upon a Ichigo's Parents - (2010. 8. 3.)

58. Subterran Momomiya - (2010. 8. 10.)

59. Welcome to Prince John land - (2010. 8. 17.)

60. Magical Ming Vase - (2010. 8. 24.)

Pretty Ancient World 4x20

Pretty Ancient World 4x20

Magical Ming Vase

2.1 Skills from the original game



Climbs walls, but will stop if it reaches an overhang and fall back down.


Turning a lemming into a floater will give it an umbrella, which it will use to stop itself splatting if it falls off a high cliff. You can give a lemming an umbrella even when it is seconds away from splatting and just this will save it, even if it doesn't have time to get the umbrella out (a bit of artistic license by the makers).

Exploder (originally Bomber)

Basically, turning a lemming into an exploder gives it five seconds before it explodes, leaving a crater (or blowing away the floor if it is narrow enough). It will only not make a crater if it blows up on steel. This can be used to blow up blockers. Interestingly enough, if a lemming is set to blow up and enters the exit, but doesn't quite make it, it'll jump in, then suddenly appear outside the exit and explode, which is really quite weird. Nuking the level (double-clicking on the mushroom cloud at the end of the toolbar) will turn every lemming into a bomber, from what I can make out, in the order they fell through the trapdoor (i.e. first out is first to go). This should only be used when absolutely necessary. Unless you are using the Classic tribe, all lemmings nearby will fly into the air and become stunned temporarily.


Stops lemmings from walking into certain areas, such as traps. This skill only appears on the Classic levels.


Builds bridges, and can be used to cross over chasms, water, or to avoid traps. It can also be used to scale walls and turn lemmings round (this works by turning a lemming into a builder when it is going up slope. Lemmings will stop building if they hit their head, or use up their supply (12 bricks). You will hear a clicking noise after the 10th brick.


Bashes horizontally, but not through steel.


Mines diagonally down, but has the same limitations as the basher.


Digs downwards, through anything but steel. One word of warning, which may come in handy in higher levels: when a digger finishes digging, it will fall to a point directly below the middle of the tunnel. When the other lemmings arrive, they will actually fall to a point a few pixels to the side of this. If the digger only just misses a hazard, the other lemmings could easily fall into it.

2.2 Wind Skills

These skills can be affected by the fan (either click on the fan, or double click C).


Tricky to manoeuvre until you get the hang of it, this lemming will float upwards with a helium balloon. The balloon, will, however, burst, if it hits an object, thus this is not a good choice for going up narrow shafts.

Magic Carpet

This will float above the ground, and will go lower if the ground drops (but won't go higher unless you use the fan).

Jet Pack

Very useful - once you get the hang of controlling it; it will go all over the place (for a limited time).


This unusual skill involves the lemming spinning so fast it starts to cut away the landscape. Use it to make tunnels, moving it with the fan. If the lemming loses its footing, it loses the skill.


One of several ways of crossing water, this is the least useful as it requires the fan. Also, if you leave it for too long, the lemming will actually lose its surfboard and drown!


Similar to a floater, but can be moved around by the fan (useful if the lemming has to be blown out of the path of a lake or pit). Like the climber and floater, this is a permanent skill.

Hang Gilder

Sails downwards at an angle; also useful for avoiding drops, and can also be used to blow a lemming upward.

Icarus Wings

The lemming will fly horizontally; not particularly useful, but can be blown higher with the fan.

2.3 Ground Removing Skills

The game makers were obviously not content with the Basher, Miner and Digger. Look at these:


Digs diagonally downward, but if there's steel overhead it may be stopped (which is annoying).

Club Basher

Bashes horizontally, but creates a wider path than the basher. Not particularly useful, as it is more easily stopped by steel overhead.


Digs upwards at a slight angle.


Exactly the same as the digger, except that it stomps.

Laser Blaster

Uses a powerful laser to vapourise anything directly above the lemming's head.

Flame Thrower

Will remove a part of the landscape in front of the lemming. Impressive, but not terribly useful when dealing with large walls, as you will need several flame throwers.


The difference with the exploder is that this lemming will put a bomb by its feet, which will cause all lemmings nearby to go flying (as well as blowing up the landscape), and it will survive the explosion (assuming it doesn't go flying off the screen or into a trap).

2.4 Ground Adding Skills


Pours cement from a bucket; useful for covering traps and filling pits. You can only have one filler at any given moment, and you have to wait for the cement to set before making another (this also applies to the sand pourer and glue pourer). When a lemming pours sand onto level ground, it will then turn round.


This lemming sows some seeds and then grows plants (all in a few seconds). Of course, its pretty useless and is only used once in the game.


Will build a stack of three standard 12 bricks. This can be used for blocking lemmings. Note that after the stacker lays its first tile, it will turn to face backwards and will turn after each tile. If you want to make it jump after finishing, the way it will jump is determined by the direction it is facing.


Similar to the builder - only horizontal.

Sand Pourer

Pours a mound of sand; useful for making ramps.

Glue Pourer

This will pour glue that will flow along until it is stopped or until it reaches the bottom of a platform, where it will stick. The best use for this is for pouring off a thin ledge, where it will create a bridge for the lemmings to cross.

2.5 Shooting Skills


Very hard to use, you must click once to aim, and another time to fire. The arrow will not necessarily go to where the cursor is, but the further away it is, the longer the shot (as long as nothing gets in the way). The best use for an archer is to fire directly upwards, and the arrow will (unless the ceiling is too low) come down and block other lemmings.


Throws a rock, which can be used to block other lemmings, or can do other things. If the lemming is a runner, the rock will go further.


Will shoot a bazooka which will destroy landscape (very impressive). All lemmings will be thrown off their feet if they are nearby. This can be used to your advantage in certain situations.


Will throw a spear, which can be used as a platform. If the lemming is a runner, it will take a run up before throwing, and the spear will go further.


Similar to the bazooka, except fires a shell straight up. This will also cause lemmings to go flying.


Very fun to use; the lemming will fire a rope at an object to form a bridge; click once to aim, and then click on where you want the rope to attach. Be warned; the rope only has a short range; if you overshoot, it will fly out of the lemmings hands and cannot be retrieved.

2.6 Moving Skills


The lemming will go faster until the end of the level.


The lemming will jump; this can be useful to get over gaps or traps. The lemming will jump further if it is a runner.


The lemming will hop until it hits a wall or is given a new skill. Seems useless, but many levels have series of narrow platforms crossing a gap, which can only be crossed in this manner (usually).


Levels 2 and 4 of the Polar tribe (and the demo) feature ice, which can cause the lemmings to slip up. If they have this (permanent) skill, they will be able to overcome this.


When a lemming falls into water and begins to drown, you can turn it into a Kayaker. More useful than a surfer as it does not require a fan.


More useful than a Kayaker, as it can be assigned anywhere and is permanent. What does it do? What do you think? Swims...

Magno Boots

This lemming will be given special boots that allow it to walk on any (solid) surface. It will slow down, and can not be assigned a new skill when non a wall or ceiling. Once it is given a new skill, it loses its boots.

Pole Vaulter

Pole vaults into the air to reach really high platforms. However, it also needs lots of headroom and a long run up, so can rarely be used. Walls or drops will stop it from working. You can only have one pole vaulter at any given moment.


Will permanently be able to slide down vertical walls. Be aware that when it lands, it will turn and walk in the opposite direction.

Rock Climber

Better than the climber, this lemming can climb around overhangs up to 45 degrees. This is permanent.


Another of my favourites; this lemming will jump in the air and shimmy across a gap using the ceiling - but will stop when he runs out.


I am not completely sure what this skill is useful for; takes a swan dive off cliffs.

2.7 Other Skills


This lemming will play music to distract the other lemmings (causing them to start dancing until the attractor changes skill), and is available on all worlds but classic. The music played depends on the world: Beach and Sports - A radio Outdoor, Egyptian and Medi3U4val - A guitar Highland - Bagpipes (obviously) Polar - An alpenhorn Space - An electric keyboard Cavelem - Rock music (groan!) Shadow - Cymbals

The lemmings must be nearby to be affected. Note that attractors are not very reliable, and sometimes will miss lemmings, or attract the lemming you want to use to get through the level with. Also, occasionally lemmings will walk past without stopping. In addition, there is a weird glitch that occurs in Practice Mode. If you turn a lemming into an attractor, it will (bizarrely) melt, and the area will evidently become contaminated, as every lemming who walks nearby will instantly faint and remain unconscious for all eternity; you cannot do anything about it.


Will fly into the air, aiming at the cursor. Looks impressive but takes practice. The skill will be lost if the lemming hits an obstacle or the cursor.


As far as I can tell, this skill - which appears on Polar levels 4 and 9 - does not work on the Genesis version. However, Turey Hall has told me that it is supposed to cause the Lemming to ski down slopes and jump of the end if there is an upward ramp at the bottom.